Details
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Bug
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Resolution: Done
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P2: Important
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4.6.2
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None
Description
This use case is to update a widget containing close to 100 meters where the meters update many times a second.
To optimize the performance, only the part of the widget that is changed is updated. When this is done, the application uses from 50 - 100% CPU on Mac.
The same code on Win uses close to 0% CPU.
When updating the entire widget every time the CPU load is considerably lower.
This contradicts the performance gain you should have by not updating everything all the time.