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  1. Qt
  2. QTBUG-76735 Qt Quick 3D: C++ API
  3. QTBUG-85144

Qt Quick 3D C++ API: Make needed frontend classes public

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    Details

    • Type: Technical task
    • Status: Reported
    • Priority: P1: Critical
    • Resolution: Unresolved
    • Fix Version/s: 6.2
    • Component/s: Quick: 3D
    • Labels:
      None
    • Story Points:
      4
    • Sprint:
      Qt Quick 3D - July

      Description

      These are the classes that would be exposed to the user from QtQuick3D in C+.  So for example in QtDeclarative, it's possible to create custom QQuickItems via C+.

      In Qt Quick 3D you should be able to create either 3D resources or spatial asses from C++.  So my thought is that we can expose QQuick3DObject and QQuick3DNode.  By creating subclasses of those it should be possible to create spatial nodes and resources for use by the 3D renderer.

      Asside from those 2 classes, it needs to be decided how many additional classes we should make public. 

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            Assignee:
            qt.team.graphics.and.multimedia Qt Graphics Team Oslo
            Reporter:
            janichol Andy Nichols
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              Dates

              Created:
              Updated:

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