When picking an entity that consists of indexed geometry with a valid boundingPositionAttribute set the application crashes in C:\qt5\qt3d\src\render\backend\visitorutils_p.h visitPrimitives method. As one is interested in picking the primitives like points, lines, and triangles there is no need to examine the bounding volume position attribute there.
-
Sean Harmer
-
Volker Enderlein
- Votes:
-
0 Vote for this issue
- Watchers:
-
1 Start watching this issue
- Created:
- Updated:
- Resolved:
There are no open Gerrit changes
Show
There are 3 closed Gerrit changes
Hide
There are 3 closed Gerrit changes