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  1. Qt
  2. QTBUG-85575

Qt3D access violation (SIGSEGV) while closing example application

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Details

    • Bug
    • Resolution: Unresolved
    • P1: Critical
    • None
    • 5.14.2
    • Qt3D
    • None
    • Windows 10
    • Windows

    Description

      Ran a few Qt3D examples with the mingw toolchain (both 32b/64b) to get started as a noob.

      Although the program runs fine, it crashes with an AV (SIGSEGV) when you close the application.

      Affected are for instance scene3dview and the basic simple-qml examples.

      The crash happens when the rendering thread is cleaning up and destroying its objects.

      When I remove the material from the scene/QML-file it closes okay.

      It looks like the program is trying to use a GLShader object after it has already been freed.

      This kind of rhymes with my observation that removing the material from the scene avoids the crash, since there is no use-after-delete possible without any materials in the first place.

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        For Gerrit Dashboard: QTBUG-85575
        # Subject Branch Project Status CR V

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            seanharmer Sean Harmer
            evanputten edwin van putten
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            Dates

              Created:
              Updated:

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