I'm not sure it is a bug. However it works well in 5.15 but makes a crash in dev.
Following code is a problem and I could not figure out why yet.
// code placeholder Texture { sourceItem: Rectangle { width: 100 height: 100 color: "blue" } }
- relates to
-
QTBUG-86015 crash in lancelot scenes
-
- Closed
-
| For Gerrit Dashboard: QTBUG-85952 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V |
| 312675,4 | Fix crash when using sourceItem in Texture | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |