Details
Description
E.g. in custom material example, if I define the passes like this, the object fails to render:
Pass { id: thePass shaders: [ vertShader, fragShader ] } passes: [thePass]
Error in trace: [400] qrc:/ExampleMaterial.qml:82:5: Unable to assign QList<QObject*> to QQmlListProperty<QQuick3DShaderUtilsRenderPass>
It's necessary to be able to assing non-inlined passes for QDS.
Attachments
For Gerrit Dashboard: QTBUG-85979 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
309899,2 | Add clear function for CustomMaterial.passes property | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |