We need infrastructure to enable the shadergen tool to be used in a project. This task is about researching what's needed and implementing it. I think QtShaderTools already has something similar implemented already, which might be a good inspiration. We also have a simple qmake variant for testing purposes here: https://codereview.qt-project.org/c/qt/qtquick3d/+/309335
Create cmake functions for triggering the shadergen tool
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Antti Määttä
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Christian
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