Details
Description
If a material with a diffuse map texture is used in multiple windows, it doesn't render correctly on others except the one where it is initialized. To repro, see the attached example, where the sphereMaterial renders black on the other window.
This may be the same issue that causesĀ QDS-2814, though as the behavior there is somewhat different, it's impossible to say for certain.
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QDS-2814 Wrong texture sometimes used in material tooltip preview
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