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  1. Qt
  2. QTBUG-86825

Enable seamless cubemap filtering where needed

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    • Icon: Task Task
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 6.0.0
    • None
    • Qt RHI, Quick: 3D
    • None
    • 1
    • Qt Quick 3D - 39 - 40

      glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS) when version >= 3.2 and not ES

      No such thing for ES 2.0.
      For ES 3.0+ this is always on. (so at the mercy of implementations...)

      For D3D11 and presumably others seamless is the default and only way.

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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              Created:
              Updated:
              Resolved:

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