Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-88472

Particles: Add option to render without point levels

    XMLWordPrintable

Details

    • Suggestion
    • Resolution: Unresolved
    • Not Evaluated
    • None
    • 6.0.0
    • Quick: Particles
    • None

    Description

      Usually point sprites, when available, are faster and require less memory than triangle particles. But on some systems it might be preferred to not use points, maybe because driver bug, rendering quality, performance etc. So consider adding either a direct property or more general "renderingHints" property which can be used to set perf level always at least Colored. (Currently Colored is used only on d3d11, other backends use SimplePoint/ColoredPoint and jump over Colored to Deformable.)

      Attachments

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

        Activity

          People

            qt.team.quick.subscriptions Qt Quick and Widgets Team
            kagro Kaj Grönholm
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

            Dates

              Created:
              Updated:

              Gerrit Reviews

                There are no open Gerrit changes