Details
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Bug
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Resolution: Done
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P1: Critical
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5.15.2
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None
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Windows 10
Qt 5.15.2 MingGW 64-bit
QSSG.trace_info: GLSL version: 4.30 NVIDIA via Cg compiler
QSSG.trace_info: GL version: 4.3.0 NVIDIA 443.32
QSSG.trace_info: HW vendor: NVIDIA Corporation
QSSG.trace_info: Vendor renderer: Quadro T1000/PCIe/SSE2
Ubuntu 18.04
Qt 5.15.2 GCC 64-bit
QSSG.trace_info: GLSL version: 4.60
QSSG.trace_info: GL version: 4.6 (Core Profile) Mesa 20.0.8
QSSG.trace_info: HW vendor: Intel Open Source Technology Center
QSSG.trace_info: Vendor renderer: Mesa DRI Intel(R) HD Graphics 530 (SKL GT2)Windows 10 Qt 5.15.2 MingGW 64-bit QSSG.trace_info: GLSL version: 4.30 NVIDIA via Cg compiler QSSG.trace_info: GL version: 4.3.0 NVIDIA 443.32 QSSG.trace_info: HW vendor: NVIDIA Corporation QSSG.trace_info: Vendor renderer: Quadro T1000/PCIe/SSE2 Ubuntu 18.04 Qt 5.15.2 GCC 64-bit QSSG.trace_info: GLSL version: 4.60 QSSG.trace_info: GL version: 4.6 (Core Profile) Mesa 20.0.8 QSSG.trace_info: HW vendor: Intel Open Source Technology Center QSSG.trace_info: Vendor renderer: Mesa DRI Intel(R) HD Graphics 530 (SKL GT2)
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2
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d2d0f759211b79c88723298ada78a5dd2b5f4abe
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Qt Quick 3D - 49/50
Description
View3D with a node having Qt Quick content as material in scene created with Loader.
Load View3D with Loader -> unload -> load again -> (repeat if needed) -> crash.
Test application attached.
Attachments
Issue Links
- relates to
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QTBUG-88769 Nodes with Qt Quick texture as material created and destroyed dynamically leads to crash
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- Closed
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QTBUG-88771 Adding and removing items in model of Repeater3D having Qt Quick texture as material causes crash
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- Closed
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For Gerrit Dashboard: QTBUG-88768 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
324315,4 | Backport a number of Texture.sourceItem related changes from Qt 6 | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |
324316,7 | Fix dynamically changing a sourceItem's size | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |
324566,2 | Fix transparency handling with QSGTexture | 5.15 | qt/qtquick3d | Status: ABANDONED | 0 | 0 |