Details
-
Bug
-
Resolution: Done
-
P1: Critical
-
5.15.2
-
None
-
Windows 10
Qt 5.15.2 MingGW 64-bit
QSSG.trace_info: GLSL version: 4.30 NVIDIA via Cg compiler
QSSG.trace_info: GL version: 4.3.0 NVIDIA 443.32
QSSG.trace_info: HW vendor: NVIDIA Corporation
QSSG.trace_info: Vendor renderer: Quadro T1000/PCIe/SSE2
Ubuntu 18.04
Qt 5.15.2 GCC 64-bit
QSSG.trace_info: GLSL version: 4.60
QSSG.trace_info: GL version: 4.6 (Core Profile) Mesa 20.0.8
QSSG.trace_info: HW vendor: Intel Open Source Technology Center
QSSG.trace_info: Vendor renderer: Mesa DRI Intel(R) HD Graphics 530 (SKL GT2)Windows 10 Qt 5.15.2 MingGW 64-bit QSSG.trace_info: GLSL version: 4.30 NVIDIA via Cg compiler QSSG.trace_info: GL version: 4.3.0 NVIDIA 443.32 QSSG.trace_info: HW vendor: NVIDIA Corporation QSSG.trace_info: Vendor renderer: Quadro T1000/PCIe/SSE2 Ubuntu 18.04 Qt 5.15.2 GCC 64-bit QSSG.trace_info: GLSL version: 4.60 QSSG.trace_info: GL version: 4.6 (Core Profile) Mesa 20.0.8 QSSG.trace_info: HW vendor: Intel Open Source Technology Center QSSG.trace_info: Vendor renderer: Mesa DRI Intel(R) HD Graphics 530 (SKL GT2)
-
-
2
-
d2d0f759211b79c88723298ada78a5dd2b5f4abe
-
Qt Quick 3D - 49/50
Description
Repeater3D instantiating nodes having Qt Quick texture as material from a model.
Set model -> Add items to model and remove items from model in runtime -> crash
Set model -> unset model -> set model -> crash
Test application attached.
Attachments
Issue Links
- relates to
-
QTBUG-88768 View3D having node with Qt Quick texture as material crashes when loaded and unloaded with Loader
-
- Closed
-
-
QTBUG-88769 Nodes with Qt Quick texture as material created and destroyed dynamically leads to crash
-
- Closed
-