Details
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Bug
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Resolution: Done
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P2: Important
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5.15.2, 6.0.0 RC
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None
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Windows 10
Qt 5.15.2 MingGW 64-bit
QSSG.trace_info: GLSL version: 4.30 NVIDIA via Cg compiler
QSSG.trace_info: GL version: 4.3.0 NVIDIA 443.32
QSSG.trace_info: HW vendor: NVIDIA Corporation
QSSG.trace_info: Vendor renderer: Quadro T1000/PCIe/SSE2
Ubuntu 18.04
Qt 5.15.2 GCC 64-bit
QSSG.trace_info: GLSL version: 4.60
QSSG.trace_info: GL version: 4.6 (Core Profile) Mesa 20.0.8
QSSG.trace_info: HW vendor: Intel Open Source Technology Center
QSSG.trace_info: Vendor renderer: Mesa DRI Intel(R) HD Graphics 530 (SKL GT2)Windows 10 Qt 5.15.2 MingGW 64-bit QSSG.trace_info: GLSL version: 4.30 NVIDIA via Cg compiler QSSG.trace_info: GL version: 4.3.0 NVIDIA 443.32 QSSG.trace_info: HW vendor: NVIDIA Corporation QSSG.trace_info: Vendor renderer: Quadro T1000/PCIe/SSE2 Ubuntu 18.04 Qt 5.15.2 GCC 64-bit QSSG.trace_info: GLSL version: 4.60 QSSG.trace_info: GL version: 4.6 (Core Profile) Mesa 20.0.8 QSSG.trace_info: HW vendor: Intel Open Source Technology Center QSSG.trace_info: Vendor renderer: Mesa DRI Intel(R) HD Graphics 530 (SKL GT2)
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3
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f8ae2c6e9ac7cecdba846b2fcda24ddbb97be6a7, e3e477f6749ef4a74f6582184b4f91f4e03fbac9
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Qt Quick 3D - 49/50
Description
When a node with material having partially transparent Qt Quick content as a texture is added to View3D scene it is first drawn with transparent parts grey. Node with fully transparent Qt Quick content is drawn fully grey, see fully_transparent_cylinder.png. When a next node is added dynamically to the scene transparent areas change from grey to transparent. Also, moving mouse outside View3D and back may cause re-draw which gets rid of the grey color.
Test application attached.
Attachments
For Gerrit Dashboard: QTBUG-88775 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
324536,4 | Fix transparency handling with QSGTexture | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |
324565,2 | Fix semi-transparency (blending) with QSGTexture | 6.0 | qt/qtquick3d | Status: MERGED | +2 | 0 |
324586,2 | Fix semi-transparency (blending) with QSGTexture | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |