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  1. Qt
  2. QTBUG-9115

Implement texture-from-pixmap support via EGLImage

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Details

    • Task
    • Resolution: Done
    • P2: Important
    • 4.7.0
    • None
    • GUI: OpenGL
    • None
    • 75bb84ac0e6f17446d87a34ae8a644abff6009af

    Description

      texture-from-pixmap is currently implemented by calling eglCreatePixmapSurface for the X11 pixmap and passing that surface to eglBindTexImage to bind it as a texture. This works fine if the EGL_NOKIA_texture_from_pixmap extension is present. However, there's two problems: First, this is a Nokia-specific extension. Second, creating the EGLSurface for the pixmap is expensive. It is much cheaper to use the EGL_KHR_image_pixmap extension instead, which is also a Khronos extension and thus more widely supported.

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            tcooksey Tom Cooksey
            tcooksey Tom Cooksey
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              Created:
              Updated:
              Resolved:

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