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Task
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Resolution: Fixed
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P2: Important
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6.1
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None
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2
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ab673f72efe4598d911569f3edac02397cb4d2ab
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Qt Quick 3D - 2021 - Weeks 7/8
Remove all light & shadow features from the SpriteParticle. Consider changing Particle target pointer to QVector3D position. This removes pointer management and makes API more flexible as target don't need to be exactly on target. Unify property names with QML Sprite & AnimatedSprite. Document properties which are still undocumented.