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  1. Qt
  2. QTBUG-91681

Consistant rendering order for particles

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P2: Important
    • Resolution: Done
    • Affects Version/s: 6.1
    • Fix Version/s: 6.1
    • Component/s: Quick: 3D
    • Labels:
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      Description

      This is related to particles sorting, but instead of sorting individual particles, make it possible to be consistent with the rendering order of sets. So that user could affect:

      1) If all particles (of system / emitter / particle) are rendered before or after some model.
      2) If all particles (of emitter / particle) are rendered before or after another particles (of emitter / particle).

      One example of 1) is EmitterShapes.qml. Increasing models opacity shows how particles are sometimes rendered before and sometimes after the model (video1).

      One example of 2) is Fire.qml. After changing 0 -> 10 into emitters directionVariation z, sometimes smoke is over and sometimes under the fire (video2).

      Try to solve this for 6.1.

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            People

            Assignee:
            anmaatta Antti Määttä
            Reporter:
            kagro Kaj Grönholm
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              Dates

              Created:
              Updated:
              Resolved:

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