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Tested 6.1.0 Beta 2 on android and noticed that particles rotate way too fast. I'm guessing this comes somehow from the way we try to save memory packing rotations into Vector3b structs.
Tested 6.1.0 Beta 2 on android and noticed that particles rotate way too fast. I'm guessing this comes somehow from the way we try to save memory packing rotations into Vector3b structs.