Details
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Type:
Bug
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Status: Closed
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Priority:
P2: Important
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Resolution: Done
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Affects Version/s: 6.2
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Fix Version/s: 6.1.2, 6.2.0 Alpha, 6.2
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Component/s: Quick: 3D
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Labels:None
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Platform/s:
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Story Points:1
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Commits:d727bb7cba353f64d19ab16c978e995167847397 (qt/qtquick3d/dev) 93c6c84a75a0406a30393995bda32525f07dc592 (qt/qtquick3d/6.2) 2548ab2a92db7545da267e6f06164624c1cba301 (qt/qtquick3d/6.1)
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Sprint:Qt Quick 3D - 2021 Week 23/24
Description
The attached fbx file contains a cylinder, deformed by an animated skeleton hierarchy.
A sphere is parented under the leaf joint.
When running balsam on the file then there is only one mesh created (for the cylinder).
Looking in the .qml file I can see that the sphere is interpreted as a joint
Skeleton {
id: qmlskeleton
Joint {
id: joint1
...
Joint
}