Details
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Bug
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Resolution: Incomplete
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Not Evaluated
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None
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6.2.0 Beta1
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None
Description
On Android, when I add a light probe property to my SceneEnvironment, it causes many shader errors at runtime, resulting in a black screen. This also happens when I set the value of aoStrength. I also cannot use a skybox texture.
I tested this on my Android 8.1, running OpenGLES 3.
On Ubuntu, I have no issues with this.