Details
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Bug
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Resolution: Done
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P2: Important
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6.2
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None
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318ba19925dd42ea600cecec4bceb68fbedd1579 (qt/qtquick3d/dev) 430e3466cedfce69e531568e97acd09cf97cd6ed (qt/qtquick3d/6.2)
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Qt Quick 3D - 2021 Week 31/32
Description
Found while investigating this: https://bugreports.qt.io/browse/QTBUG-95337
When the scene has only transparent objects with some of them enabling depth write, and scene has z-prepass enabled, those objects are not rendered correctly. The depth write doesn't affect the rendering result and the scene looks as if it is not enabled at all. If then one adds opaque objects to the scene, the transparent obects are rendered correctly.
Attachments
Issue Links
- relates to
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QTBUG-95337 Semitransparent models are not correctly blended
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- Closed
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For Gerrit Dashboard: QTBUG-95586 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
363326,4 | Fix z-prepass rendering for transparent objects with depth write | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
363775,2 | Fix z-prepass rendering for transparent objects with depth write | 6.2 | qt/qtquick3d | Status: MERGED | +2 | 0 |