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Bug
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Resolution: Done
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P3: Somewhat important
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6.2
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None
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bc253c9130b4dd06481e03bc0acf63cc0cf7017f (qt/qtquick3d/dev) da4e38c298e0f37d3510d9f5803335b067c99123 (qt/qtquick3d/6.2)
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Qt Quick 3D: Week 37-38
If a custom vertex shader was not provided in Custom Material, fragment shader will not have access to some special variables like VIEW_MATRIX and CAMERA_PROPERTIES. Trying to access these variables from the custom fragment shader will cause compilation error.
For Gerrit Dashboard: QTBUG-96730 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
372189,2 | Make standard uniforms available in any custom shader snippet | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
372406,2 | Make standard uniforms available in any custom shader snippet | 6.2 | qt/qtquick3d | Status: MERGED | +2 | 0 |