Details
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Bug
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Resolution: Fixed
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P1: Critical
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6.4
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2c0518eb62ebe475abf84b8ee2fd50c53720d3a4 66a30b9a33aac288335f32ea9dc8dd8542abf69f
Description
Consider:
Q_PROPERTY(int score BINDABLE scoreBindable FINAL) public: QBindable<int> scoreBindable() { return QBindable<int>(&m_score); } private: QProperty<int> m_score;
This should be enough to define a property that QML can read, write and be notified about. You can do all of that through the bindable after all. Unfortunately it isn't. Consider:
import QtQml import samegame Score { id: root score: 10 property int highscore: 0 onScoreChanged: if (score > highscore) highscore = score property Timer t: Timer { interval: 10 running: true repeat: true onTriggered: { root.score += 10; console.log(root.score, root.highscore) } } }
Results in:
QQmlApplicationEngine failed to load component
qrc:/QtExamples/samegame/scoreUser.qml:6:12: Invalid property assignment: "score" is a read-only property
Now, explicitly opting into write support may be a good thing, but defining a WRITE accessor for that is silly.
Another, even worse, problem is that we do not get proper notifications through the bindable either. If we do the writing through C++, onScoreChanged is actually triggered, but if we then read the score, it is 0.
Attachments
Issue Links
- relates to
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QTBUG-112617 Bindable-only properties of type qreal/double don't work from QML
- Closed