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Task
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Resolution: Fixed
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P1: Critical
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5569d0de21b22f9d916b1034714d51de1afaa0d0
The model must be prepared for rendering. This includes binding the reflection cube map texture, adding shader keys and setting uniform variable values for different types of materials.
For Gerrit Dashboard: QTBUG-97959 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
373950,61 | Add reflection probe | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |