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  1. Qt
  2. QTBUG-98486

Touch points coordinates does not take into account the Device Pixel Ratio on Windows

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    • Icon: Bug Bug
    • Resolution: Done
    • Icon: P1: Critical P1: Critical
    • 6.3.0 Beta1, 6.4.0 Beta1
    • 6.2.1, 6.2.2
    • Quick: Controls 2
    • None
    • Windows 10 , MSVC 2019, Qt Creator 5.0.3, Qt 6.2.1
    • Windows
    • d08038ba70 (qt/qtdeclarative/dev) d08038ba70 (qt/tqtc-qtdeclarative/dev) ee68d19b1d (qt/qtdeclarative/6.3) ee68d19b1d (qt/tqtc-qtdeclarative/6.3) cf39c6e28d (qt/qtdeclarative/6.2) cf39c6e28d (qt/tqtc-qtdeclarative/6.2) cf39c6e28d (qt/qtdeclarative/6.2.4)

      The touch points coordinates received by controls doesn't take into account the Device Pixel Ratio, the result is that, when the device pixel ratio is different than 1,  a slider follows the input coordinates when using the mouse, but doesn't when using touch . Same problem whith Flickable.

      No problem with Qt 5.15

        1. Page1Form.qml
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          Noureddine MECELLEM
        2. crashqtslider3.mp4
          3.67 MB
          Noureddine MECELLEM
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            smd Jan Arve
            noureddine Noureddine MECELLEM
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              Created:
              Updated:
              Resolved:

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