Details
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Suggestion
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Resolution: Unresolved
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Not Evaluated
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Description
When using OpenGL it is common to have to flip images through QImage::mirrored(...).
It would be great if instead of doing the loading and then the mirroring in two steps QImageReader was able to already read the image in mirrored Y-axis format, especially for system with constrained memory when having large images twice in RAM is a strain.