Details
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Sub-task
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Resolution: Out of scope
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P2: Important
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None
Description
When a user changes a binding or a value of a component in Live Preview mode, all instances of that component are updated. However, the component itself is not, so when a new instance of the component is created, it will be created with the original values.
Try out in samegame - modify BoomBlocks while running a game, then press "New Game".
QDEngine::clearComponentCache() does not solve the problem, so some further investigation is needed.