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Description
When debugging, sometimes the tooltips are too narrow, so the contents are only partly visible or not visible at all.
I've not found a general recipe to reproduce, but a simple "hello world" program is enough to show the behavior (see attached GIF).
#include <iostream> using namespace std; int main() { int foo = 42; float bar = foo; cout << "Hello World!" << bar << endl; return 0; }
It may occur more often if the tooltip contents have very different width, but I'm not completely sure about this.
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