The only way to create QSurfaceDataArray to pass to the QSurfaceDataProxy object is via a nested for loop that creates for every point a QVerctor3D object. For bigger arrays like 300x300, this takes extremely long and for real time use it is in my case too slow.
My code to generate a QSurfaceDataArray or in the Surface Example:
The vector_list is after the generation passed to the QSurfaceDataProxy.setRows function. I think the problem is, that the list must contain QVector3D objects and therefore no direct conversion with numpy or python functions is possible.
It would be nicer and probably much faster, if a numpy ndarray (2D or 3D) could be passed directly as a QSurfaceDataArray, or a conversion function would exist.