3D scene editing requires camera that is separate from the "camera in the scene". Implement the camera controls from Qt Quick3D examples in the edit view as technical proof-of-concept implementation.
For Gerrit Dashboard: QDS-1127 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
277529,12 | Expose input update method from WasdController | 5.14 | qt/qtquick3d | Status: MERGED | +2 | 0 |
277626,6 | Add edit camera controls for 3D edit view | 4.11 | qt-creator/qt-creator | Status: MERGED | +2 | 0 |