Details
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Task
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Resolution: Unresolved
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P2: Important
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None
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None
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3
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QDS Oulu - 2024 Week 41/42, QDS Oulu - 2024 Week 43/44
Description
3D Designers are looking for the following minimum capability:
- The ability to compose a 3D scene in Design studio and view this easily on a target XR device. (through standalone deployment to the headset or onto the desktop for PC)
What specifically does this mean
- Template for quick 3D xr with the following options
- CMakelist generation on (with the correct xr needed changes)
if(ANDROID)
set_property(TARGET xr_simple APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/android)
endif()
if (APPLE AND CMAKE_SYSTEM_NAME STREQUAL "visionOS")
set_target_properties(xr_simple PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER io.qt.xr_simple
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/visionos/MacOSXBundleInfo.plist.in
)
endif()
- XrView as the root of app.qml / see the simple xr example
- Screen01.ui.qml would become Scene01 this is included in the app.qml
- It has a Node as the root and this is where the user will add 3d content
What would be the next steps
- tick boxes in the wizard for controllers, for passthrough, spatial etc
- the ability to manipulate in a scene in vr an the size, position, rotation of models, lights, etc and then pass that information back to design studio to update the layout of the scene
Attachments
Issue Links
- relates to
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QDS-15588 Enable users to create XR based projects with Design Studio
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- Open
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