Details
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Task
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Resolution: Unresolved
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P2: Important
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None
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None
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3
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QDS Oulu - 2024 Week 41/42, QDS Oulu - 2024 Week 43/44
Description
3D Designers are looking for the following minimum capability:
- The ability to compose a 3D scene in Design studio and view this easily on a target XR device. (through standalone deployment to the headset or onto the desktop for PC)
What specifically does this mean
- Template for quick 3D xr with the following options
- CMakelist generation on (with the correct xr needed changes)
if(ANDROID)
set_property(TARGET xr_simple APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/android)
endif()
if (APPLE AND CMAKE_SYSTEM_NAME STREQUAL "visionOS")
set_target_properties(xr_simple PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER io.qt.xr_simple
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/visionos/MacOSXBundleInfo.plist.in
)
endif()
- XrView as the root of app.qml / see the simple xr example
- Screen01.ui.qml would become Scene01 this is included in the app.qml
- It has a Node as the root and this is where the user will add 3d content
What would be the next steps
- tick boxes in the wizard for controllers, for passthrough, spatial etc
- the ability to manipulate in a scene in vr an the size, position, rotation of models, lights, etc and then pass that information back to design studio to update the layout of the scene