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  1. Qt Design Studio
  2. QDS-5075

Node-graph editor

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    • QDS 2.3
    • 3D View
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      We need to have generic node graph editor that can be used to create custom materials, logic and flows.

      Node graph should be similar to Unreal's blueprints, so that new nodes can be easily added and once the QML type of the node is known, properties of the node are exposed to context menu.

      Basically approach could be along the 'mental mill':
      https://www.nvidia.com/content/nvision2008/tech_presentations/Game_Developer_Track/NVISION08-mental_mill_and_metasl.pdf
       

      Part of the visual programming setup. As reference and information of past plans, please see:

      https://intranet.qt.io/display/QTRD/Qt+Quick+Designer+-+Visual+programming

      https://intranet.qt.io/display/QTRD/Project+Ravioli

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            kileppal Kimmo Leppälä
            javihria Jarko Vihriälä
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