Details
Description
Dragging CubeMapTexture to SceneEnvironment autoinserts the newly created texture nodeĀ id into lightProbe property. It should insert into skyboxCubeMap property instead.
Attachments
For Gerrit Dashboard: QDS-8169 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
441541,2 | QmlDesigner: Add support for CubeMapTexture to NodeMetaInfo | qds/dev | qt-creator/qt-creator | Status: MERGED | +2 | 0 |
441542,4 | QmlDesigner: Insert CubeMapTexture to correct prop in SceneEnvironment | qds/dev | qt-creator/qt-creator | Status: MERGED | +2 | 0 |