It seems that ASCII characters beyond ASCII character 127 are not supported.
Use the following QML part with indicators example:
SafeText {
id: mytext36
objectName: "mytext36"
color: "#ffffff"
font.bold: false
font.italic: false
font.pixelSize: 12
height: 20
x: 539
y: 0
opacity: 1.0
width: 15
runtimeEditable: true
text: "å"
states: [
State { name: "1"; PropertyChanges {target: mytext36; x: 539; y: 139; opacity: 1.0; color:"#697ef9"}},
State { name: "2"; PropertyChanges {target: mytext36; x: 539; y: 279; opacity: 1.0; color:"#d7b526"}},
State { name: "3"; PropertyChanges {target: mytext36; x: 539; y: 419; opacity: 1.0; color:"#de7e04"}},
State { name: "4"; PropertyChanges {target: mytext36; x: 539; y: 559; opacity: 1.0; color:"#1c6de9"}},
State { name: "5"; PropertyChanges {target: mytext36; x: 539; y: 699; opacity: 1.0; color:"#335def"}},
State { name: "6"; PropertyChanges {target: mytext36; x: 539; y: 839; opacity: 1.0; color:"#d32c4d"}},
State { name: "7"; PropertyChanges {target: mytext36; x: 539; y: 979; opacity: 1.0; color:"#db72af"}}
]
transitions: [
Transition {
from: "*"
to: "*"
NumberAnimation {
properties: "x, y, opacity, color"
duration: 1000
easing.type: Easing.InOutQuad
}
}
]
}
Runtime throws an exception since the glyph is not generated by the tooling.