Details
-
Technical task
-
Resolution: Done
-
P2: Important
-
None
Description
assertion "imgData" etc.
Seems this happens when the text is updated (QPaintedTextureImage::update or setSize) in two consecutive frame actions (we only do updates once per frame). Internally (in Qt3D) this leads to creating a new texture image generator which somehow confuses things.
Attachments
Issue Links
- is required for
-
QT3DS-1568 Kria cluster example doesn't work with runtime 2.0
- Closed
-
QT3DS-1491 Port DataInput functionality to Runtime2.0
- Closed
- resulted in
-
QTBUG-67989 QPaintedTextureImage crashes when doing update() calls in succession
- Closed