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  1. Qt 3D Studio
  2. QT3DS-366 Behaviors, actions, events in Runtime 2.0
  3. QT3DS-1413

Changing Text.textstring in onUpdate (or via datainput!) crashes in Qt3D

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      assertion "imgData" etc.

      Seems this happens when the text is updated (QPaintedTextureImage::update or setSize) in two consecutive frame actions (we only do updates once per frame). Internally (in Qt3D) this leads to creating a new texture image generator which somehow confuses things.

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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