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  1. Qt 3D Studio
  2. QT3DS-1765

Runtime 2 shaders use f for float instead of dot format like in RT 1

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P1: Critical
    • Resolution: Fixed
    • Affects Version/s: Qt 3D Studio 2.0 BETA1
    • Fix Version/s: Qt 3D Studio 2.0 BETA2
    • Component/s: Runtime 2.x
    • Labels:
      None
    • Commits:
      b4a7f13326d86db82fe96b7b13cb7f1cdb3bdf33

      Description

      To run properly on some HW like iMX 6 and on Angle the shaders should use dot format instead of the f for float. Just like in runtime 1.

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            Assignee:
            tuliniemi Jere Tuliniemi
            Reporter:
            pakerane Pasi Keränen
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              Dates

              Created:
              Updated:
              Resolved:

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