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  1. Qt 3D Studio
  2. QT3DS-1765

Runtime 2 shaders use f for float instead of dot format like in RT 1

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Details

    • Bug
    • Resolution: Fixed
    • P1: Critical
    • Qt 3D Studio 2.0 BETA2
    • Qt 3D Studio 2.0 BETA1
    • Runtime 2.x
    • None
    • b4a7f13326d86db82fe96b7b13cb7f1cdb3bdf33

    Description

      To run properly on some HW like iMX 6 and on Angle the shaders should use dot format instead of the f for float. Just like in runtime 1.

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        For Gerrit Dashboard: QT3DS-1765
        # Subject Branch Project Status CR V

        Activity

          People

            tuliniemi Jere Tuliniemi
            pakerane Pasi Keränen
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            Dates

              Created:
              Updated:
              Resolved:

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