Details
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Bug
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Resolution: Fixed
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P2: Important
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Qt 3D Studio 1.1, Qt 3D Studio 2.0 BETA1
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Windows 10
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8fc0026450fbd9c4591561874578001483cabacb
Description
When using two or more point light sources with porcelain material it appears that the resulting luminosity is calculated with respect to the last added light with previously added lights contributing no or very little effect to the final picture.
Expected to be able to add multiple light sources that are not canceling each other and are able to add total luminosity in the picture.
One light source
Two light sources
Attachments
Issue Links
- relates to
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QT3DS-1840 Shadows do not work on objects with custom materials on some HW
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- Closed
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