Uploaded image for project: 'Qt 3D Studio'
  1. Qt 3D Studio
  2. QT3DS-1824

Multiple light source causing incorrect lumenocity for porcelain material

XMLWordPrintable

    • 8fc0026450fbd9c4591561874578001483cabacb

      When using two or more point light sources with porcelain material it appears that the resulting luminosity is calculated with respect to the last added light with previously added lights contributing no or very little effect to the final picture.

      Expected to be able to add multiple light sources that are not canceling each other and are able to add total luminosity in the picture. 

      One light source

      Two light sources

       

        1. one light source.png
          102 kB
          Ilya Gluschenko
        2. two light sources.png
          93 kB
          Ilya Gluschenko
        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            anmaatta Antti Määttä
            ilia-glushchenko Ilya Gluschenko
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:

                There are no open Gerrit changes