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  1. Qt 3D Studio
  2. QT3DS-1948

[Research] Low end hardware and optimization of content and runtime

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      Investigation activities around how low can we scale the engine with content and what things could we do in the engine to take us to even lower end devices that have less RAM and usually also less CPU and GPU power available.

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              kileppal Kimmo Leppälä
              pakerane Pasi Keränen
              Sami Makkonen Sami Makkonen (Inactive)
              Kimmo Leppälä Kimmo Leppälä
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