Details
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Bug
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Resolution: Won't Do
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P1: Critical
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None
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Qt 3D Studio 2.0
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macOS 10.13.6, Radeon Pro 460 4096 MB (external GPU), Intel HD Graphics 530 1536 MB (internal GPU).
Description
A customer pointed out that adding multiple Qt 3D Studio scenes to a QML degrades performance horribly (1scene = 60 fps, 2 scenes = 30 fps etc.) After investigation on my MacBook Pro I noticed that if I run the barrel test scene (from simpleqml example) in multiple instances when connected to external display I can replicate a degradation. Report attached.
Then if I disconnect external devices and sleep the computer I noticed the same test sequence runs at 60 fps all the way through to 10 scenes. It seems this could be caused by the rendering switching from Radeon graphics (with external display attached) to Intel integrated graphics (with no devices attached and after sleep).
Attachments
Issue Links
- relates to
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QT3DS-959 Provide an alternative to multiple Studio3D items in a Qt Quick scene
- Closed
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QT3DS-2038 Support customer project J
- Open