Details
-
Suggestion
-
Resolution: Done
-
P2: Important
-
None
-
None
Description
- Getting custom shaders into the Qt 3D Studio is one of most common questions from the customers
- Should we provide an in built Node based editing for shaders or would it possible to Export / import of some commonly used tools? Substance painter, ZBrush, NVIDIA MDL
- How are the other tools (Unreal, Unity, Kanzi) addressing this?
- What kind of shaders are the designers using (materials, post processing effects...)
Attachments
Issue Links
- resulted in
-
QT3DS-1073 Substance Designer support
- Open
-
QT3DS-1075 Support for custom shader creation
- Open