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Bug
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Resolution: Cannot Reproduce
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P2: Important
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None
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Qt 3D Studio 2.4 BETA1
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None
It appears that huge amount of unnecessary shaders are compiled eventhough not required by the presentation. This is likely to cause delay in startup after the presentation has been loaded.
- Check that this is still valid issue for OpenGL runtime
- Analyse ways to optimise this for OpenGL runtime
- Can shaders be cached e.g. leverage Qt Quick shader cache in OpenGL runtime?
- resulted from
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QT3DS-3162 Startup takes too long on QNX
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- Closed
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