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  1. Qt 3D Studio
  2. QT3DS-3820

Support Render Queues

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    • 49fba62dfff3166e44a4b85f99180c27f2bba69e

      For certain use cases it's necessary to force some objects to be drawn before or after others. Currently sorting is done automatically using the center of mesh bounding volume. Hence, a workaround used is to add distant invisible polygons to the mesh in order to offset the center.

        For Gerrit Dashboard: QT3DS-3820
        # Subject Branch Project Status CR V

            anmaatta Antti Määttä
            igor.chernakov Igor Chernakov
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