Design how new data passing API (data node concept) will appear to designers via Qt 3D Studio 1.0 editor. Most likely this is going to be a minimalistic, simplified version at this point. The design needs to cover:
- How data input list editing looks and behaves?
- How a NUMBER type data input node adding to timeline looks and behaves?
- How TEXT type data input node binding to a text string field looks and behaves?
Terminology: not data node --> data input.