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  1. Qt 3D Studio
  2. QT3DS-4

Design first iteration of data input UX in editor

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      Design how new data passing API (data node concept) will appear to designers via Qt 3D Studio 1.0 editor. Most likely this is going to be a minimalistic, simplified version at this point. The design needs to cover:

      • How data input list editing looks and behaves?
      • How a NUMBER type data input node adding to timeline looks and behaves?
      • How TEXT type data input node binding to a text string field looks and behaves?

       

      Terminology: not data node --> data input. 

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              soili_vainamo Soili
              pakerane Pasi Keränen
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