Details
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Technical task
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Resolution: Fixed
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P2: Important
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None
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498651519a84647a6414558c492d5e59d6927522
Description
(For comparison see related Qt Quick QTBUG-77343)
It would be useful in some cases to be able to set the refresh rate of 3D runtime, basically allowing skipping frames.
One application for this could be stereoscopic modes on embedded HW -> If switching to 3D stereoscopic mode causes surpassing allowed rendering processing power budget, rendering frequency could be limited.
Attachments
For Gerrit Dashboard: QT3DS-4088 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
294328,2 | Add support for skipping rendering frames | 2.7 | qt3dstudio/ogl-runtime | Status: MERGED | +2 | 0 |