Material shader generation doesn't generate working shaders for models with generated tangents when using parallax mapping at the moment
-
Inho Lee
-
Jere Tuliniemi
- Votes:
-
0 Vote for this issue
- Watchers:
-
3 Start watching this issue
- Created:
- Updated:
- Resolved:
There are no open Gerrit changes
Show
There are 3 closed Gerrit changes
Hide
There are 3 closed Gerrit changes
- Fix the fragment shader for tangent generation
- Gerrit Review:
- Fix the fragment shader for tangent generation
- Gerrit Review:
- Fix the fragment shader for tangent generation
- Gerrit Review: