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  1. Qt
  2. QTBUG-109966

Importer imports materials as DefaultMaterials in non-gltf imports

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    • Icon: Bug Bug
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • None
    • 6.4.2
    • Quick: 3D
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      We got a bug report on QDS side from user related to changing the material type after import from DefaultMaterial to PrincipledMaterial, so at least some users seem to have expectation that materials should be PrincipledMaterials in imported scenes. (https://bugreports.qt.io/browse/QDS-8738)

      Would it be possible to drop DefaultMaterial entirely from importer and only import PrincipledMaterials/SpecularGlossyMaterials in all cases? Or is there valid use case to keep importing DefaultMaterials in non-gltf cases?

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            janichol Andy Nichols
            e0348803 Miikka Heikkinen
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